The “Argos Paradoxon” was the final product of my personal thesis. As the author, graphic designer and illustrator, I created the world of “Argos” and its mystic inhabitants.
Every Planet has its story. Creating mine was complicated, irritating but nevertheless a lot of fun.
Even though nearly everything is pseudoscientific, a lot of time went into research for the creatures and the planet itself.
Most of my time went into perfecting the layout and typography. During intense projects, such as this one, I was able to gather a lot of experience that helped me prepare for whatever challenge was to come next.